About This Game
With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems...
Explore an intricate, connected world with beautifully drawn and detailed pixel art environments. Traverse between the barren present and luscious past of Lachiem, collecting elemental magic orbs and combining their power to destroy enemies with blades and spells. Befriend mysterious creatures called Familiars, such as the adorable dream dragon Meyef, and train them to aid you in battle. Test your skills and timing with intense boss battles, and you venture forth to take on the Emperor himself!
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Kickstarter Winter Update:
Game Progress. Small Update: Version 1.031:
Today's small update makes the game have parity with the Nintendo Switch and Xbox One builds (which come out on June 4th!).
The biggest new feature is dynamic resizing of the game screen, a feature that needed to be implemented for the above ports. Hopefully this fixes the dreaded "black full screen" bug that some people have seen, too!
Update 1.031. Summer Update:
Happy Summer everyone! Well, for me, it's felt like it's been summer for a month already, as the weather has been unseasonably warm. Nothing wrong with a little extra, sun, eh? I hope you've all been doing well, too! :D
Let's talk about the state of Timespinner!
Recap of Spring. Small Update: Version 1.022:
Hey everyone! I've been busing patching up the game for PS4+Vita. Here's a small update that includes the things I've fixed since the last Steam update.
My next task will be to work on a large functionality update for controls, like I've mentioned before.
Timespinner Version 1.022. Small Update: Version 1.021:
Tiny update today, mainly to fix a crash!
Today's update brings a small bug fix and two new Passwords for two new Speedrun Modes!
1.026. Small Update: Version 1.025:
Keyboard players rejoice! Today's update is for you! I've added ways to customize how you control menus and added options to display keyboard keys instead of gamepad buttons.
1.025. Kickstarter Spring Update:
Hey everyone, happy Vernal Equinox! Or, in other words, happy first day of Spring! Here in Seattle our Spring weather is a little slow to arrive, but I'm looking forward to more sunny days and lots of flowers blooming :D
I've been hard at work finishing up Timespinner. Like always, this takes longer than I expected, but that doesn't mean that I'm not making great progress on the game! I'm very happy with how everything is finally coming together. It is so satisfying to slip in a puzzle piece that completes a section of the game.
There are 3 major pieces of the game left to be completed: Cutscenes, Kickstarter Content, and random polish!
Cutscenes and Dialogue. Kickstarter Summer Update + Rethinking Early Access:
Hello everyone! I hope you all have been enjoying your June so far! In Seattle, we're sporting the classic gray-rainy weather, but I'm sure July will bring more sun!
This update has some important announcements about a new Alpha Build, Steam Early Access, and updates on the game's development. Let's dive in!
Development Update. Summer Update:
Hello, everyone, welcome to summer! I hope you all had a wonderful spring season and are ready for the changing weather. We had a fairly mild spring here in Seattle. Let's hope the summer is mild, too! :D
Development on Timespinner has been going well, although it really feels like a "Slow and steady wins the race" sort of thing. It's not really possible to rush this sort of project, so it's just a matter of putting in the time everyday to make the game better and better!
BULLET SOUL - - Original Soundtrack download for pc [torrent Full]
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